I think an effective litmus test for good art is its ability to make its viewer feel deeply or have a change in perspective. The level of quality in this game is an indicator of inspired work, even if it might not qualify as coomable by some people's standards. ![]() Say what you want about the game dev, but you gotta respect the fact that Gumdrop Games just doesnt give af about what people are saying, and they're creating what they feel needs to be made.
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